MCD


10 years of exclusive contents dedicated to digital arts and electronic musics, written by a team of professional journalists.

All our issues are bilingual (French/English). Quarterly magazine, available in print and pdf format.

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MCD #64 Game over culture

The new MCD issue out now!

This new issue dedicated to videogames (120 pages, english/french, 9€) is available on digitalmcd.com.

Editorial by Anne-Cécile Worms :

You only have one life left!
We are all players. From retrogaming (Pac-Man, Tetris, Street Fighter, Mario, Space Invaders…), to multiplayer online games (World of Warcraft, Counter Strike…), GTA, geo-tracked games, mobile phone games, Kinect, Wii, etc. We either play on our own, side by side, as a family, a group or with several million people. So as to have fun, to win, to socialise, to learn (serious game), to experiment… Whether a “casual gamer”, a “hardcore gamer” or even a “nolifer” one, our avatars are fi lling virtual arenas and demanding “pixels and games!”. There are gems to be unveiled in this issue. “Gamification” could lead me to say that: if you find them, MCD is offering you a free copy of Internet of Things, Live A/V, or the Digital Festivals Guide… Rewards are supposed to motivate the player and have even become a management principle. Here, the rule of the game is merely to read in order to discover tops and flops, the “Ten all-stars of video game history”, independent games, rebelling actor-players, and, of course, artists that have hacked these games and invented slow gaming, created chip music, and can even make you share your joystick! At the end of this issue, there might well be a second life, indeed… It is impossible to thoroughly explore the world of game within a single issue. MCD asked Annick Rivoire and her Poptronics team to take the editing reins on this topic, a collaboration that will extend to the next issue devoted to “green IT and digital art”. Until then, we are inviting you, on September 22nd at the Gaîté lyrique in Paris, to attend the lecture on “video gaming after Fukushima” and a carte blanche given to Kokoromi and TAG (Techno Culture Art and Game), the research laboratory from Quebec, that will enable you to play with the new wave of independent and alternative games. Finally, we would like to thank the institutions that have been supporting this publication: the ministry of Culture and Communication and the Île-de-France regional council, Digitalarti, co-publisher of our new format, as well as our sponsors, Orange and Epitech. Watch out… Game Over Culture! 

Thanks to:
- Publication support: Ministère de la Culture et de la Communication (SG / SCPCI), Région Ile-de-France
- Publication partners: Poptronics, Annick Rivoire
- Coeditor: Digitalarti
- MCD associated partners: Orange, Epitech

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