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Digitalarti Mag's blog
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"exceedingly cool tech-art mag" Wired.com, Feburary 11, 2011
Digitalarti Community, Mag, Services, Investment Fund all by Digitalarti Feedback: SFR PLAYER 2010
Since June 2008, SFR has been presenting its whole universe in its Studio in rue Tronchet, in Paris. Aside its commercial space, it includes a venue and an “apartment”. A teenage target has been quickly reached thanks to private concerts. The second target is more specific. The SFR Studio could look like many concept stores if it wasn’t for its hidden side. The store, with its glass faÁade and its high-tech design, conceals a more cosy space divided in two environments and accessible by invitation only. Two installations have been developed around augmented reality software, manipulating image and sound. It is about living a new reality in real time, a slightly modified reality in which virtual elements blend into film footages. The Messa di Voce installation (2003) Our breath produces an action on the screen in front of us. Interesting when handled by professionals, it vaguely recalls karaoke when run by amateurs. When performers appropriate this technology, the screen located behind them becomes a decor they can control in real time. Clouds of bubbles leave their head, swirls come out of their mouths, waves encircle the top of their body. Some go as far as painting with their voice and their creations resemble lyric abstraction or action painting. The title of the installation is quite clever. Indeed, The messa di voce is a musical technique used by numerous singers but mastered by very few of them. Technology is thus an instrument at the disposal of talent. The third installation selected by Digitalarti makes it possible to hear live sounds from all over the world. Locus Stream is a visual and sonic device connected to the world via the Internet that enable you to listen to a stream of sounds recorded by microphones in Colombia, Iceland, Japan, England… Through this kind of projects, Locus Sonus, a French audio art research laboratory seeks to define sound art. Though this project it is experimenting networked sound spaces and sound spatialisation. There too, reality and In the fourth room of this 3200 square-feet building, everyone can pretend to be Luc Skywalker. The only difference with the Star Wars hero being that the objects moved with the sole power of the mind are virtual ones. A cerebral helmet, which looks far from a work of art, is put on the head of the visitor who then focuses on an object on the screen. A dream for video games addicts, the border between reality and virtuality, themselves and their avatar thus becomes increasingly thin. Beyond the playful aspect, this cerebral interface can have daily life uses in the case of motor disabilities. The second lecture, FABLABS, manufacture your future objects, examined the gathering of engineers and designers who create and share with the public all types of innovative objects. The third lecture was dedicated to video games amateurs, trying to review the current situation in this field. The last meeting was centred on intelligent objects. Interactive design: from communicating objects to living objects proposed a prospective vision, roughly optimistic, on the objects of tomorrow and how we will relate to them. Before leaving this hall of trade, exhibitions, concerts, conferences and workshops, the visitor could discover a few digital gadgets thanks to the Amusement magazine in charge of the Player Store: Monotron for professional musicians, USB key in Lego, robots, night-vision glasses … so many Aude de Bourbon Parme
Quick view of the event: http://www.digitalarti.com/en/video/sfr_player_2010 Published in the Digitalarti Mag #5. Digitalarti Mag, the international digital art and innovation magazine. Read the magazine for free online.
06.05.2011 | Digitalarti Mag's blog |
About Digitalarti MagView My Blog Images Videos Profile RSS Feed Send me a message ![]() Available in print worldwide: directly to USA, Canada, UK and via USPS Priority Mail International for all other countries. $8 + shipping. Available also as interactive magazine with videos online, as a downloadable pdf file and on iPad through the free Magcloud app or pdf lite app. User videosUser imagesUser contributionsComments for user contentTags for Feedback: SFR PLAYER 2010 |
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