zabarvers's blog


As a curator, my goal is to merge political, social and artistic issues around the question of games, which is eminently symbolic and political... and to promote alternative and artistic uses of video games, I’ve organized a number of 8bit music and chip tunes concerts, produced on Gameboys; and, for almost 5 years, I’ve been showing films
designed with video games, still called Machinimas. The point is to prove that it is possible to transform an object of mass consumption into a means of expression.

Texte écrit pour la revue MCD en 2009 : Jeu(x) tu perds gagnes.

WJ-SPOT Interview : http://www.digitalarti.com/en/video/wj_spots1_35_isabelle_arvers



Playmobile a festival dedicated to micromusic, retrogaming, do it yourself and gameart

This week-end, the collective Freesson, organised once again at la Gare in Coustellet, a charming little village from the south of france with a very good organic wine, Playmobile, a micromusic festival featuring installations, performances or videos by artists  like Debeul Alex (big up), Monsieur Moo (big up too!), Dardex Mort2faim, Archeopterix... And with giggs of Meneo Mobile (big up big up!), Jankenpopp and Confipop among many others.

It was simply great as the whole event was absolutely coherent and qualitative. The artworks were the result of a one week residencies at la Gare and during the day of the 6 march, workshops of tuning, circuit bending and 8bit music were given. The day began with a very good and funny performance by Mr. Moo and its Gateau Blaster. The gateau blaster was a ball built in ghetto blasters, speakers and a battery, playing 80' music like Grandmasterflash. Mr Moo's idea was to roll the ball till the dump besides the Gare. We followed him and its gateau till the ball broke and there was this very particular moment when evrything was broken and where no music was playing anymore... but Mr Moo took an electric wire and puted it on the battery and the music played again, it was great!

Check the video on Youtube at this adress :

http://www.youtube.com/watch?v=Pm7FnObzJ24

Playmobile by Deuble Axel

 

Then the exhibit opened and my favorite installation (hard to say as I enjoyed everything but...) is the work created by Debeul Axel: Playmobile. A musical instrument created with Playmobiles toys, from the sequencer, to the boomer till the dragoon turntable. This piece was at the same time ludic, poetic and very funny. There was also some bauhaus influence in the way he built the whole mecanism.


 

 

The other installation was conceived by Archeopterix, a figure from Marseille as he is known as an archologist of games, old computers and synthetisers. Ludic, funny and entertaining!

 

 

At least but not last, a very deep and meaningfull (!) video created for the occasion  by Dardex Mort2faim featuring Donkeykong... they played a lot with animated gifs to produce this video!! The video was screened on a wall outside the gare for the eyes of outside partytimers!

Then the music began and I discovered the music of Meneo Mobile and super enjoyed his scenic style and his music. Of course I also really liked the music of Confipop and Jankenpopp. This event was well organised, the atmosphere was "bon enfant" easygoing and pleasant. Congratulations to all the participants and organisers!

Cheers Isabelle

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About zabarvers


Isabelle Arvers

Isabelle Arvers is a french curator, critic and author, specializing in video and computer games, web animation and digital cinema. She has coordinated ISEA 2000, Paris, and she has curated Video Cuts 2001, Centre Pompidou, Gaming Room Villette Numérique 2002, Paris, Tour of the Web 2003, Centre Pompidou, featuring French and international artists.

In 2004, she has organized a Gameboy music concert and she has curated the wireless art event Wifiledefrance for la Region Ile de France. She was the net.art curator for the 2004 Banana RAM festival, Italy. She curated the exhibit Gametime, Experimedia, Melbourne in October 2004 and la Nuit Numérique for the 2004 Bitfilms Festival, Hambourg, Germany, November 2004.

Last projects: No fun games and the gaming experience, Bergen Norway, 2005; Mal au Pixel, Paris, France, 2006; Articule 3, emerging swiss creation, Annecy, France, 2007; Playing to real, Meudon, France, 2007, Gamerz 04 and Gamerz 05, Aix-en-Provence, 2008 & 2009, Machinima screenings, Gameplay & Mostravideo Brasil, 2009.

She is also performing with WJ-S a device and a software created by Anne Roquigny. She oftens writes for reviews like MCD, ARCADI or for the magazine Amusement. http://www.isabelle-arvers.com


Marseille,France

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