DUNE is a public interactive landscape that interacts with human behavior. This hybrid of nature and technology is composed of large amounts of fibers that brighten according to the sounds and motion of passing visitors.
Our most recent version is filled with hundreds of interactive lights and sounds. DUNE investigates nature in a futuristic relation with urban space by means of looking, walking and interacting.
DUNE 4.1 is a public, interactive landscape placed in the Maastunnel as in-s...
LOTUS 7.0 is a living wall composed of smart foils that fold open in response to human behavior. Walking by LOTUS, hundreds of aluminum foils unfold themselves in an organic way; generating transparent voids between private and public.
Via LOTUS, physical walls are made immaterial, giving way to a poetic morphing of space and people.
Specifications:
2010-2011. Curved wall of 4 x 2 meters with hundreds of smart foils, lamps, sensors, software and other media.
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Artist and innovator Daan Roosegaarde (1979) explores the dawn of a new nature that is evolving from technological innovations by creating social designs that instinctively respond to sound and movement. Roosegaarde’s remarkable works of art function as an exploration of the dynamic relation between architecture, people, and technology.
His sculptures, such as Dune and Intimacy, are tactile high-tech environments in which viewer and space become one. This connection, established be...
LSP is a research trajectory exploring the relationship between sound and three dimensional image by means of laser projection. In 1815 Nathaniel Bowditch described a way to produce visual patterns by using a sine wave for the horizontal movement of a point and another sine wave for the vertical movement of that point. The shape of the patterns depends on the frequency and phase relationship of the sine waves. The patterns are known as Lissajous figures, or Bowditch curves.
LSP inter...
The installation Evolving Spark Network consists of a grid of electric spark bridges that traverses the whole exhibition space. Together the bridges form a plane with a height of about 3 meters above the floor. The sparks are a metaphor for the electrical impulses by which our nerves communicate information. Just like neurons that form networks in our body, the spark bridges also form an interconnected network. There is no hierarchical process that determines the patterns of the cells b...
Spatial Sounds (100dB at 100km/h) is an interactive audio installation by Marnix de Nijs and Edwin van der Heide. In this engine-powered installation, a speaker is mounted onto a rotating arm that is several meters long.
Like a watchdog, the machine scans the surrounding space for visitors. Closer investigation would be tempting fate, with the rotating arm swinging so powerfully round. You hear the impressive sound of the mighty motor revving up, turning faster and faster. You can ...
Edwin van der Heide is an artist and researcher in the field of sound, space and interaction. He extends the terms composition and musical language into spatial, interactive and interdisciplinary directions. His work comprises installations, performances and environments. The audience is placed in the middle of the work and challenged to actively explore, interact and relate themselves to the work.
He has presented his work at renown museums and festivals as SMAK - Ghent, Ars Electronic...
Can you tell us more about the Blue Rider initiative in China? It’s aesthetically attractive and very intriguing. It’s also difficult to separate analog and digital—what this purposely made?
The Blue Rider project has a very clear objective—we wanted to free our work from the gallery and show it to people. It’s a project about mobility. We’ve had the idea for a while and the Shanghai World Expo was a fantastic opportunity. The idea was to travel across China on an electric ...
Here is a first insight of our exhibition at FIAF galery in New York City, a longer video will follow.
The artists who worked on this exhibition: Valère Terrier, Djeff Regottaz and Bastien Ribeiro.
A musical composition by Olivier Pasquet (IRCAM) accents and completes the digital universe.
After a great opening on tuesday 15th of september, gathering about 400 people, and a nice after-party, we all flew back to Paris, pretty inspired for the upcoming" Digital Experience "....
Created in 2007, VS is a collective whose projects are guided by a focused thought process on the current position of digital media for the city of the future.
The primary goal of VS is to assemble a variety of digital artists across a range of disciplines: images, sound, design, programming, architecture. VS has deep faith in such collective work process and believes wholly in the idea of involving a range of contributors – including the general public – to participate in such a creative p...
The project freeze in the space a cloud of fireflies taking their flight, swarm simulated by a suspended plexiglas structure that are submit to a meticulous electronic work.
A series of gouaches on paper dialogue with this installation which the discursive potential is political as well as poetic.
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Masculin/ Féminin
Maïa
Lueurs
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Born in Paris in 1975, Stéfane Perraud studied at L’École Nationale Supérieure Des Arts Décoratifs de Paris where he specializes in scenography, as well as in multimedia tools.
Today, he realizes multimedia projects mixing new technologies, scenic devices, contemporary art, theater and dance. In 1999, he creates the Studio PétaHertz which receives artists’ residencies every month. His first interactive show, Pas du tout, wrote in 2003, was show in Émergence La Villette, at Main...
Artist, teacher, engineer and composer, Golan Levin has been combining all of his skills to create interactive works. His creations involve the eye (“Double-Taker (snout), Opto-Isolator, Eyecode, Reface (portrait sequencer)”…), the gesture (“Interstitial Fragment Processor, Scrapple, The Manuel Input Workstation, Interactive Bar Tables”…), the voice and the ear (“Ursonography, Messa di Voce, Dialtones a telesymphony)”…) or graphic software (“Self-adherence (for writt...
The project takes as a starting point Brussels' 145 m high Dexia Tower, from which 4200 windows can be individually colour-enlightened turning the building into an architecture of light.
The enlightening of the tower is based on its architectural and urban characteristics, using parameters such as its orientation, volume, scale, propositions... to set up a spatial, temporal and luminous concept, which moreover allows people to directly interact with the tower.
From a specific desi...
2006, ed.1 1 4 taintless mirror aquariums 40x40x60 cm on pedestals 40x40x120cm with integrated sound and light low-voltage electric fish 1 computer, basic & C programming Total size of the installation: 250 x 350 x 180 cmEOD 02 is an installation from Frederik De Wilde created in collaboration with LAb[au]. The project works with low-voltage electric fish that perceive their environment and communicate with each other by emitting electric discharges in the surrounding water and by measuring...
The f5x5x5 sculpture is a kinetic and luminous framework conceived and realised by LAb[au]. In software development, a framework is a methodological tool based on re-usable chunks of code, code libraries or other software pieces to assist, to develop and to glue together the different components of a software project. In regards to the f5x5x... installation the term 'framework' refers to the installation's constituting elements, a raster of fix and kinetic aluminum frames.
The instal...
Tessel is a kinetic installation investigating the perception of sound and space.
The installation is constituted of a suspended and articulated topography of 4 x 2 m, subdivided into forty triangles. Twelve of them are fitted with motors and eight are equipped with audio transducers, which transform the surface into a dynamic sonic space. The surface slowly modifies its shape, choreographing a dialogue between sculpture and sound while altering our perception. From Tinguely's poetic...
˚ 1997, Brussels, Belgium
Manuel Abendroth, Jérôme Decock, Els Vermang.
LAb[au] is an artist group located in Brussels, Belgium. It has been founded with the aim to examine the influence of advanced technologies in the forms, methods and content of art. With a background in architecture their members and projects are concerned with the construct of ‘space’ and the way it can be planned, experienced and conceptualised in an information age.
Even if their projects can be classified ...
2010
Black square painting, computer, videoprojector, specific algorithm
Variable size
Exhibition Illumination, Galerie G, Paris 2010
View the video
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