zabarvers's blog


As a curator, my goal is to merge political, social and artistic issues around the question of games, which is eminently symbolic and political... and to promote alternative and artistic uses of video games, I’ve organized a number of 8bit music and chip tunes concerts, produced on Gameboys; and, for almost 5 years, I’ve been showing films
designed with video games, still called Machinimas. The point is to prove that it is possible to transform an object of mass consumption into a means of expression.

Texte écrit pour la revue MCD en 2009 : Jeu(x) tu perds gagnes.

WJ-SPOT Interview : http://www.digitalarti.com/en/video/wj_spots1_35_isabelle_arvers



Big Brother Awards, les surveillés se rebiffent ce weekend à St Denis!

Pour fêter leurs dix ans, les Big Brother Awards seront au Théatre de la Belle Etoile à St Denis et seront précédés d'un Barcamp de 14h à 18h. Plus d'informations sur le site des BBA. ...

Radart Jeux Vidéo, ArtGame Weekend, Machinima MUMIA, WJS@Retrogaming Show

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Art et Jeux Vidéo... Alors, grande question à laquelle on finira bien par répondre comme pour le cinéma, la bande dessinée ou même la photographie : peut-on parler d'art et de jeux vidéo ? Les jeux vidéo sont-ils un art ? Oui, oui ! Car, la question n'est pas là et depuis le procès de Brancusi au début du siècle dernier, on connaît bien la difficulté de savoir ce qu'est l'art... Ce qui est important c'est que les disciplines s'inter pénètrent, que le jeu vienne nourrir la n...

Appel à Participation Artgame week-end

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ArtGame Week-end : création et expérimentation d'un ArtGame en 54h! Avis à tous les artistes dans une démarche de création interactive, sound designers, VJs, artistes numériques, vidéastes, illustrateurs... : les inscriptions sont ouvertes pour le challenge de développement d'appli mêlant gameplay et créativité sur smartphone. Il n'y a que 20 places pour les artistes. Le ArtGame Weekend, c'est 54h de collaboration avec des développeurs, des game desig...

Playmobile a festival dedicated to micromusic, retrogaming, do it yourself and gameart

This week-end, the collective Freesson, organised once again at la Gare in Coustellet, a charming little village from the south of france with a very good organic wine, Playmobile, a micromusic festival featuring installations, performances or videos by artists  like Debeul Alex (big up), Monsieur Moo (big up too!), Dardex Mort2faim, Archeopterix... And with giggs of Meneo Mobile (big up big up!), Jankenpopp and Confipop among many others. It was simply great as the whole event was a...

My link to Emmanuelle

  Emmanuelle Grangier is a french artist who lives in the south of France. Under the direction of Anne-Marie Duguet, she got a PHD in art and sciences of the art, and wrote her thesis about the accident : The bug : an aesthetics of accident. My link to Emmanuelle is fluid and liquid, it began on a beach, then in a bar drinking casher vodka and talking about our slavic soul. I am also playing in many of her videos... In 2002, she directed the first part of the Link tril...

About zabarvers


Isabelle Arvers

Isabelle Arvers is a french curator, critic and author, specializing in video and computer games, web animation and digital cinema. She has coordinated ISEA 2000, Paris, and she has curated Video Cuts 2001, Centre Pompidou, Gaming Room Villette Numérique 2002, Paris, Tour of the Web 2003, Centre Pompidou, featuring French and international artists.

In 2004, she has organized a Gameboy music concert and she has curated the wireless art event Wifiledefrance for la Region Ile de France. She was the net.art curator for the 2004 Banana RAM festival, Italy. She curated the exhibit Gametime, Experimedia, Melbourne in October 2004 and la Nuit Numérique for the 2004 Bitfilms Festival, Hambourg, Germany, November 2004.

Last projects: No fun games and the gaming experience, Bergen Norway, 2005; Mal au Pixel, Paris, France, 2006; Articule 3, emerging swiss creation, Annecy, France, 2007; Playing to real, Meudon, France, 2007, Gamerz 04 and Gamerz 05, Aix-en-Provence, 2008 & 2009, Machinima screenings, Gameplay & Mostravideo Brasil, 2009.

She is also performing with WJ-S a device and a software created by Anne Roquigny. She oftens writes for reviews like MCD, ARCADI or for the magazine Amusement. http://www.isabelle-arvers.com


Marseille,France

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