INNOVATION

Mediarchitecture: Hyposurface

This video has been published in the interactive version of Digitalarti Mag #2

Mediarchitecture: Flare Facade

This video has been published in the 

Internet of things: A window to our future

We are living through one of history’s swerves. Over the past decade billions of people have hooked themselves up to the Internet via the computer and more recently mobile devices. This communication revolution is now extending to objects as well as people. Object-to-object communications has been long predicted, but has always seemed to be perched safely on the horizon. Now it is rushing into the present. The so-called Internet of things (IoT) is, after the modern computer (1946) a...

Art & Science: An interrelationship

One can regret that nowadays the relationship between Art and Science appears to be limited to the use of new digital technology in the production of Artworks instead of questioning our vision of the world. But what is the reality of a dialogue that has never paused to strengthen itself in recent centuries? Which are the networks that stimulate the Art-Science interogation today? Decoding of the world What is the link between the artist Joep Van Lieshout, the astrophysicist Jean-Ph...

Internet a purely virtual universe?

Internet is usually presented as an utterly dematerialized universe bound to infiltrate the reality of the physical world in a quasi-immanent way. This idealized vision of the network, however, seems to be a fantasy far from the reality of a disembodied heterotopy. Indeed, the existence of Internet is highly dependant on the traditional industry, which provides the physical framework to ensure the storage, management, transmission and diffusion of the information the Web is made of. ...

Digital Architecture

The emergence of new technologies redefines Man’s relationship to his environment in the same way that the invention of perspective in the 15th century placed Man, and not God, in the centre of creation(1). We are increasingly close to the technologies we invent and they have acquired considerable influence over our beliefs and symbolic relationship with the world: "Since the industrial revolution, and with unprecedented acceleration, technology has become a factor of civilisatio...

Mikael Metthey's interaction design: Science and Mind

French-born 27-year old interaction designer Mikael Metthey, harnesses his profession's very specific procedural mechanisms, to produce artworks which investigate the development and interaction between new technologies, science and design. It is an equation of relationships in which human behavior each time embodies the unpredictable and unavoidable variable, which defines each result. Concretely, Mikael Metthey's artistic practice consists in the creation of interaction design pro...

Light Painting Wifi

Robots and Avatars

Robots and Avatars was launched in November 2009 with a Forum at NESTA (National Endowment for Science, Technology and the Arts), attended by an international group of 80 experts, professionals and young people in London. The programme continues throughout 2010-2011 with educational events, an exhibition, a website, vodcasts with key experts, further forums and a book/DVD. We are moving into an era where technology is greatly expanding the possibilities of representation, with the ph...

Architecture, music and diversion

Introduced at Berlin's February Transmediale, Coïncidence Engines, by the Quebecois [The User], with its 1240 radio alarm clocks — beyond its obvious homage to Ligeti’s metronomes — provides an interesting perspective on working in a duo. With the diversion of their materials, via the prism of new technologies and the new social relations they create, and the poetic overlapping of structure, space and sound, the aesthetic and exploratory universe of [The User] has discovered an i...

Workshop: Xth Sense Biophysical Music at NK Berlin

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What The workshop offers an hands-on experience and both theoretical and practical training in gestural control of music and bodily musical performance, deploying the brand-new biosensing technology Xth Sense.   Developed by the workshop teacher Marco Donnarumma within a research project at The University of Edinburgh, Xth Sense is a framework for the application of muscle sounds to the biophysical generation and control of music. It consists of a low cost, D...

Mediarchitecture

Digitalarti, in partnership with Muuuz.com, is presenting a new feature about innovation. This first article is about media art and architecture, with some examples of Muuuz news and 2 famous artists selectd by Digitalarti: the duo Electronic Shadow and the collective Lab-au. "Caught between orthogonal volumes, acid colors and pixelated facades, contemporary architecture has been gaining inspiration, for years now, from the aesthetics and codes of the digital world. Beyond the simple r...

GeekPhysical

GeekPhysical uses technology to create interactive experiences, installations, happenings, or playful rendezvous. We combine Interaction Design with Experience Design with Engineering to invent incredibly memorable experiences.

Music for Flesh II - solo piece for Xth Sense biosensing wearable device

Music for Flesh IISolo piece for augmented muscles sounds (Xth Sense Biosensing Wearable Technology) Recorded live at The University of Edinburgh, UK, March 2011.

Walking the Edit

Walking the Edit is an innovative system to “walk a movie” : your recorded walk will be translated into a movie through an iPhone app'.   It’s great that videos, pictures and other data can be geolocalized thus creating an ‘augmented space’. But we are left to wonder… how can we turn this abundance of information into a story? Can we build a narrative with all this geolocalized information? How can we make a visit to this augmented space a more coherent and enriching exp...

The Bank of Common Knowledge (BCK)

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The Bank of Common Knowledge (BCK) is a pilot experience dedicated to the research of social mechanisms for the collective production of contents, mutual education, and citizen participation. It is a laboratory platform where we explore new ways of enhancing the distribution channels for practical and informal knowledge, as well as how to share it. BCK is a project initiated by platoniq.net 1. Copyleft ethics Copyleft originates the project. We apply the philosophy of copyleft to...

Finding Good au-pair

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Sometimes any family may find some difficulties to get agood au-pair but him or her in crying need for her. Suppose their family have a new born child who is in need for extra care. So we can understand what difficulties come up without a good au-pair. For helping such family we open this service <a href="http://www.web-aupair.net/">www.web-aupair.net</a>because we are experienced on this matter and able to give salvation instantly....

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