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As a curator, my goal is to merge political, social and artistic issues around the question of games, which is eminently symbolic and political... and to promote alternative and artistic uses of video games, I’ve organized a number of 8bit music and chip tunes concerts, produced on Gameboys; and, for almost 5 years, I’ve been showing films
designed with video games, still called Machinimas. The point is to prove that it is possible to transform an object of mass consumption into a means of expression.

Texte écrit pour la revue MCD en 2009 : Jeu(x) tu perds gagnes.

WJ-SPOT Interview : http://www.digitalarti.com/en/video/wj_spots1_35_isabelle_arvers


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