10 digital works-in-progress at Digitalarti

News published on 19 Nov 2014 in News, Productions

 In addition to the projects described below, Digitalarti is developing several more productions that will be presented more in detail in the coming months:

– Tactile video surface
– Cluster of light sculptures
– 2 Twitter-based projects

All these productions will gradually be realized between late 2014 and current 2015.


Mediator Robot 


 Author : Pascal Bauer
Co-producers : Digitalarti, Synesthésie, Pascal Bauer

The objective is to observe the interaction between visitors and robots behaving like a mob. The project consists of developing a pack of 7 robots that are capable of mapping out a space and identifying the visitors, reacting to their presence and escorting their visit. Its audio touch screen displays differents types of media depending on its position and the visitors’ requests.

This work-in-progress is currently focused on innovative development in graphical artificial intelligence, with a new way of defining scenes where robots are controlled, as well as local intelligence for each robot.

Both technological curiosity and mediating tool, this robot combines existing material with the development of behavioral software (embedded real-time systems): movement in relation to the visitors and other robots; animating an avatar in sync with the robot’s movement; displaying the content according to the context.A derived version for event will be proposed for an evening or a show: The 7 robots can welcome and guide the guests

It’s our Pleasure


Author : Pascal Bauer
Co-producers : Digitalarti, Synesthésie, Pascal Bauer

Associated with the Mediator Robot, “It’s Our Pleasure” is a robotic video installation in which the visitor is attacked by a pack of destitute robots.

Each of these crawling objects carries on its back semi-transparent screens displaying a human figure whose energetic moves are synchronized with the device’s behavior.
Motorized and aware of their position in space, these robots detect visitors and react to their movement in the form of a structured choreography. They alternately follow visitors, move away from them, regroup and return to swarm at their heels.
The first prototypes developed at Artlab are already intelligent but still rudimentary in terms of design.

Residence at 104 will aim to work on choreography and make movies that will be used in the installation.
Presentation at Biennale Nemo in autumn 2015.

V.1 & V.2 for Bluer than Blue



Artist : Stéfane Perraud
Co-producers and partners : Digitalarti, Acnot, Pictanovo, DIRéAM, la galerie de Roussan, La Malterie, la Gare Numérique, Festival VIA, Festival Exit, l’Imaginarium, Laboratoires Lille 1 PHLAM, IRCICA, & ENSCL, Mairie de Lille , Espace Culture Lille 1

More Blue Than Blue (« Plus bleu que le bleu ») is part of  Stéfane Perraud’s formal research started in 2009 on radioactive matter, nuclear energy and the modern myth they inspire. This myth is based on taboos and unspoken words related to a topic that is still too complex and fraught with anxiety to tackle. The project comprises 2 versions; V.1, now in its final stage, will be exhibited in November.

At the extremity of the medium of light, which is the foundation for Stéfane Perraud’s work, his newest project focuses on matter as limit, or material as limit—a radioactive matter that has become inaccessible, untouchable, invisible, but which continues to exist within this technical and esthetic confrontation. The artist questions this material and the energy it emits in order to redefine and reappropriate it into a body of varied artworks (installations, videos, drawings…) wavering between fiction and reality.

Using various electronic techniques, programming light, lasers and non-Newtonian liquids, since 2007 he has produced a group of art pieces, both visual and sculptural, that play with the viewer’s body, movement and perception. His productions generate passageways between art history and the history of sciences, correspondances that both enrich his work and invoke the viewer’s own memories.


The 4K Project


Artist: various (Jean-Michel Rolland’s artwork on the screen)
Co-producers and partners : Digitalarti – Bertrand Scache

4K is the new video standard, with a video quality 4 times superior to HD and significantly improved sound. Currently, very little content is available. Digitalarti accompanies artists in integrating 4K into their artworks: transferring to a 4K environment, optimizing performances, rendering graphics and sharing experiences on the potential artistic adaptations of the 4K environment.

Getext, a text generator

Artist : Jean-Pierre Balpe
Coproducers : Digitalarti – Jean-Pierre Balpe

Getext is a text generator. It responds to any command, using any technique, by instantly creating a text according to the programmed theme. The concept of generated texts is fundamental to the work of Jean-Pierre Balpe, literary inventor and world reference in text generation. Viewers touch the sculpture to receive a printed page, as well as a projected image, of the unique and personalized text.

GeText creates texts from a dictionary of words and algorithmic syntax rules. It can produce definitions, poems or novels. This interactive tool can be applied to specific fields of language in a creative, playful and communicational mode. Getext has been used in various works, including Miguel Chevaliers’ herbier,  Broom.org and Capture by Grégory Chatonsky.

In the case of an event or an installation, GeText can create an infinite number of poems, stories, etc., each adapted to the theme of the event, where each visitor leaves with a unique text.


Fleeing Mirror


Artist : Thomas Cimolai
Coproducers : Digitalarti

The “fleeing mirror” is an object that has all the attributes of a mirror, but contrary to its primary function, avoids bodies and faces that try to see their reflection.

The object pivots as soon as its integrated detection system senses someone facing it. As the mirror systematically avoids the viewer’s gaze, viewers engage in an endless pursuit of their constantly fleeting reflection.

Of course, the installation teases our ever-nagging narcissism, but also our lack of control over our presence in the world, pushing it to the extreme: the promise of an unobtainable reflection, where the verification of our existence is forever dissolved in the adverse motion of a mischievous mirror.


All these works will be also available for events, festivals, installations and within the framework of operations of original digital communication. From the robots that can welcome and guide the guests from to the running away mirror to question with humor the technologies, these works promise multiple innovative experiences.

To contact us : services@digitalarti.com